JH — PORTFOLIO / 2026

JonathanHobman.

Software engineer for AI tooling and full-stack product work. Python, TypeScript, React, FastAPI. Built Dreams to Reality: PS5 Dreams video to 3D models in the browser.

Agent tooling: MCP, memory, model routing, approval gates.React and FastAPI products that get into users hands.Games QA on 20+ shipped titles (PikPok).
OPEN TO REMOTE SOFTWARE ROLES · LONDON / UK-EU HOURS
SCROLL FOR SELECTED WORK
[A]

Selected Work

PS5 DREAMS → 3D MESH01 / 05
01

Dreams to Reality

Live

Pipeline that turns PlayStation Dreams video into 3D models: capture, frame cleanup, reconstruction, browser viewer. Live product with React + FastAPI and Three.js demos.

Python / FastAPI / React / Three.js / Hyper3D Rodin / COLMAP / OpenCV

dreamstoreality.appGitHub overview

FLEET / MEMORY / ROUTING02 / 05
02

AI Agent Infrastructure

Ongoing

Multi-agent memory architecture with persistence, single-writer isolation, and backup archives. Multi-model routing across Claude, Gemini, Ollama, Groq and more to balance cost, latency, and task complexity. MCP servers connecting language models to desktop tools and external services.

Claude Code / MCP / Python / TypeScript / Multi-model routing

GitHub

AI ⇄ CREATION ENGINE03 / 05
03

Claude → PS5 Dreams MCP

In development

Model Context Protocol server that lets Claude drive PS5 Dreams Create mode via chiaki and a virtual DualSense — first step toward AI-as-peer collaboration in a creation engine.

MCP / chiaki / Linux input / Python

REALTIME / VOICE / PLAY04 / 05
04

Multiplayer Voice Game

In development

Real-time social voice game built on React, TypeScript, Node.js, and WebSockets. Shared-package workflows and test harnesses for fast client/server iteration.

TypeScript / Node.js / WebSockets / npm workspaces

FILED / FILAMENT NETWORKS05 / 05
05

Defensive Patent Filing

Filed / R&D

UKIPO defensive filing via Parker Commons Ltd for magnetically actuated filament networks: remote object manipulation, entertainment/display effects, safety systems, and flight-assistance R&D.

UKIPO / Parker Commons Ltd / R&D / Filament networks / Safety systems

[B]

Experience

2024 — NOW

Independent Developer & Tech Consultant

London, UK

AI tooling, agent workflows, and 3D/AI products. Concept → implementation → testing → iteration, with a strong bias toward shipping.

2019 — 2023

Quality Assurance Tester

PikPok · Wellington, NZ

Shipped 20+ titles across mobile, PC, console, Netflix and social platforms. Designed flagship gameplay features for Netflix's Into the Dead 3. Voice acted in award-winning Clusterduck.

2023 — 2024

Performer & Tech Operator

DreamWorks Tours: Shrek's Adventure · London, UK

High-volume live interactive experiences — 7 accents and characters daily. Operated show technology and built a shared knowledge resource for the team.

[C]

Credentials

Feb – Apr 2017

VUW Entrepreneurship Bootcamp

Victoria University of Wellington

Scholarship; selected via business pitch audition for mentor-led startup programme.

Mar 2012 – Nov 2016

BA (invited to honours)

Victoria University of Wellington

Psychology, Scriptwriting, Journalism, Media, Ethics, Music Theory, Scenography.

Aug – Sep 2025

UK Diploma in Digital & IT Skills

United Kingdom

Python, Data Analytics, Digital Marketing, Finance, Networking, IT Support.

[D]

Toolkit

Languages
Python · TypeScript · JavaScript · HTML · CSS
Frameworks
React · Node.js · FastAPI · Tailwind · Vitest · Pytest · Docker
AI / ML
Claude Code · Codex · Gemini · Ollama · MCP · Hermes · Hugging Face · GitHub · model routing · agent workflows
3D / Graphics
Hyper3D Rodin · RealityScan · COLMAP · OpenCV · Blender · Three.js · Gaussian Splatting
Game engines
Unity · Unreal · Godot · Dreams (PlayStation) · Game Builder Garage · Claude Code + Three.js · Frankenstengine
[E]

Contact

Let's build.

Open to product engineering, full-stack engineering, AI tooling, agent infrastructure, and interactive AI product roles. London-based; remote and hybrid welcome.